October 18, 2016

IeSF Annual General Meeting 2016 held in Jakarta

The Annual General Meeting of the International e-Sports Federation (IeSF) was held in Jakarta, Indonesia, on October 8th during the 8the-Sports World Championships. The Meeting has been conducted in the presence of 30 Member Nations, IeSF Secretariat, and Board Members of IeSF.

One of the most important agenda for the General Meeting this year has been the elections for the new leadership and candidacy of President and Board Members. For the position of President, Mr Byung Hun Jun has been re-elected as the new president of the IeSF through general consent from all members of the General Meeting.

President Jun commented in the meeting commented that “2016 has been challenging, yet a meaningful year for the IeSF as we are closer than ever in receiving the recognition by the International Sports Societies. IeSF has successfully finishing the application for SportAccord and the IOC recognition this year in August. This work has only been possible through the hard work and dedication of all member nations to enhance the e-Sports industry worldwide”.

In addition, President Jun proposed three tasks for e-Sports to progress further ahead in the upcoming year. He stressed the importance of developing the ‘e-Sports Agenda 2020’, which would act as a guidance for IeSF and National Federations (NF) to work together to unify and standardize e-Sports globally. He also highlighted the importance of developing an NF guideline to promote good governance, transparency, and formation of sustainable National Federation structures. He finished his comments by emphasizing protection of athlete’s welfare and rights, which will be promoted with the help of Athlete’s Commission.

During this year’s Annual General Meeting, election of the board members was also conducted with 6 candidates to result in reelection of 5 board members of following:

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Meanwhile, through this year’s Annual General Meeting, the membership statuses of Macau China, Italy, and Nepal have been elevated to the full members of IeSF. Among the new full members, Nepal eSports Association (NESA) is a national federation, which has already been recognized by the Nepal Olympic Committee and gained official recognition as a sport from its government. The new members will be given the rights in decision making processes within the Annual General Meeting including a voice and one vote for each nation.

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